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Question by Noxee · Mar 26, 2016 at 08:31 PM · transform.forward

transform.forward doesn't seem to be right?

Just learning Unity so this could be me being clueless.

transform.forward doesn't seem to be pointing the right way? I don't really know how to explain so I'll post pictures that seem to show it better.

Drawing a line with Debug.DrawLine(transform.position, transform.forward, Color.yellow); to show.

alt text

No idea what's happening with this and any help would be much obliged.

unity.jpg (24.0 kB)
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avatar image vintar · Mar 26, 2016 at 08:58 PM 0
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Its possible that you are mixing up local position with global position.

avatar image Noxee vintar · Mar 26, 2016 at 10:59 PM 0
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The toggle in the top left next to the pivot/centre toggle?

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Answer by Noxee · Mar 27, 2016 at 01:04 AM

Apparently DrawLine hates transform.forward so it's best to use DrawRay instead

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Answer by Section-One · Dec 16, 2016 at 06:23 PM

Just stumbled upon this..

DrawLine does not "hate" transform.forward.

The second parameter for DrawLine is an end vector.

The second parameter for DrawRay is a direction vector.

2 different things.

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