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License question: freelancer vs clients
I am a freelancer who uses UNITY to make games for clients.
The clients have the apple accounts and android accounts in which they publish the game using their credentials. The clients also owns the source codes that we make making it their property.
Now, most of the time this clients does not want the unity splash screen, so I need to know if I, as the freelancer who will not make money from the game but got hired to build the game, should buy the unity pro license, or let the clients, who owns the source codes, buy the pro license for themselves.
Answer by Graham-Dunnett · Jun 08, 2015 at 11:00 AM
It's not allowed to mix and match personal edition with Pro. If you have personal edition and your client uses Pro to make the final build, then you are violating the license agreement. So, if you provide the client with a project, then you will also need Pro.
good to hear that! if the clients does not have the pro license, it means I should use the free versions to build their projects too right?
Anyone hiring a contractor is probably grossing $100$$anonymous$$, so needs to have Pro anyway (I think. If I have a successful chain of dog-groo$$anonymous$$g places and put a free Unity game on my web page, I need Pro?)
The whole contractor thing seems a bit messy. There are plenty of places where someone's clearly an employee, but is a "freelancer/contractor" for tax and insurance reasons.
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