- Home /
Wrong particle and prefab spawn position
So, I have an object which is the child of the gun. The issue is that the particle which is also a child of the spawn point, spawns at a really off position and the bullet also spawns at some off position. I have checked the positions, the particle is not referenced in any code and have no idea why this is happening.
Image: https://imgur.com/a/69Od3mz
[preview of external content removed for GDPR compliance as it was including 3rd party cookies]
Answer by michaelfelleisen · Apr 15, 2021 at 11:14 AM
sounds like some transform.localPosition / transform.position switcheroo. If thats not it, please post your bullet spawn code
Your answer
Follow this Question
Related Questions
Help making a damage number system 1 Answer
How to control position of GUITexture when its inside a prefab 0 Answers
How to instantly move a newly instantiated prefab? 2 Answers
How to implement a system for "Road-Construction"? 1 Answer
GameObject position and localPosition not changing in hiearchy, only in script. 0 Answers