Question by
mugiwaraUnity · Aug 20, 2017 at 06:36 PM ·
consoleeditor window
How to make editor window like the console
Hi, I would like to make an editor window that works like the Console, where there is a line in the middle that split 2 part of the window, and can be moved to change the size of each part.
Right now, the only way I'm thinking of doing it, was by having a line drawn inside of a GUILayout.BeginVertical("Box"), that would split 2 other boxes, and their size would be decided by a float variable that get modified by moving the line. But it sounds way too complicated, and I thought maybe there was already something to do this in unity.
So, is there a good or easy way to reproduce the editor code for the console.
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