Constant crashes in Unity 5.2.1 on OSX El Capitan
Unity keeps force closing on me and I really can't work out why. This happens on new projects, old projects, projects downloaded from the asset store, etc. It happens most often when saving or switching scenes and building the game. I think I've submitted 50+ bug reports now, but I thought I'd post on here just to make it more known. It isn't an issue with memory - the same thing has happened on both my 2011 Macbook Air (which made me think that was the issue) and my brand new 2015 Macbook Pro. Is anyone else having this problem?
Answer by conigliocattivo · Nov 28, 2015 at 03:25 PM
Hi, I am using 5.2.3f1 on OSX 10.11.1 and I am experiencing the same issue. Crashing very often with high CPU usage. I have a Macbook Pro Mid-2015.
Did you find a solution? Thanks.
Same device, versions, and issue for me. Just figured I'd pile on to help encourage this getting investigated.
Answer by PanzaGames · Oct 23, 2015 at 12:08 PM
There is a patch version 5.1.2p1 in which they have fixed this bug, as they say in fixes list:
OS X: Fixed building on OS X El Capitan.
I'm on 5.2.1, does that mean I have to go back a version? -.-
No, is should have been fixed in 5.1.3 release so later versions should have it.
OS X: Fixed building on OS X El Capitan.
However you report issues not related to building. The fix specifically states building. Sounds like you got a different issue.
Crashes occur from just opening and running Unity - building process actually works fine. Literally can open Unity, start a new project, do nothing but leave it running, and 5-10 $$anonymous$$utes later it crashes.
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