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               Question by 
               Ujjwal_Rajput · Sep 15, 2020 at 06:49 AM · 
                buildsizebuild and runstorage  
              
 
              unity build eating storage,where the half of the storage is filled in unity build?
this is the build report of game for Windows X86 total user asset size is 28.9 MB including dll's even though full build size is 62.1 MB more than twice the asset size where all the storage is gone?

 
                 
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