How to Play/Pause ParticleSystem, or enable/disable emission?,How to Play and Stop a Particle System?
I want a Particle System to be playing if a bool is true and have it stop if it is false. It should be stopped from the start but then be able to be played and stopped whenever I like. I have everything already working if I use play and pause but I dont want the particles to pause. So all i need to know is how to stop them properly because if i use the same script i used for play/pause and only replace the pause with stop, the particlesystem never plays. I also tried turning the emission on and off but i could figure that out either...
if (faster == true) { greenParticle.Play(); } else { greenParticle.Stop (); }
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