Question by 
               camerondus · Feb 05, 2020 at 02:56 PM · 
                spriterenderingmaskmasking  
              
 
              hdrp- sprite masks not working
hi, im using unity 2019.3 and the high definition render pipeline. im trying to use sprites and sprite masks to create a realistic red dot sight, however they do not appear to be working. i went into another project (that doesnt use hdrp) and was able to get the sprite masks to work immediately. is there something im missing? how do i fix this? is it a unity bug? what alternatives do i have?
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                