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water physic on android
can i use from soft body in unity for simulate real water physic on android?
Answer by CodeArtist_MX · Sep 06, 2013 at 01:43 AM
Hi! There is no need for softbodies to have water physic effect for your particles. You can use only a shader and a neat trick I found out. They are not hard to code since they are bascially just spheres with rigidbodies
The only downfall is that you need Unity Pro because it uses RenderTextures.
Here is the result:
Here is the tutorial.
Yes, it has an example project, and yes they run on android smoothly.
Its not really precise, but it might get the job done!
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