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Question by rajachakraborty2007 · Mar 21 at 05:12 PM · buildbuild-errorandroid buildpost processingandroid sdk

BuildFailedException: Incremental Player build failed!

Hi

I used to build in android in ue4 but never had this problems with it the only thing the size was becoming bigger with ue4 so I installed unity but it is having some problems during building.

Please help! :)

build error console

screenshot-2022-03-21-163612.jpg (66.2 kB)
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avatar image VedatMirzaoglu · Mar 22 at 02:36 PM 0
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I have that same problem

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Answer by joni171116 · Mar 26 at 12:01 PM

You need to check your Post Processing.

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avatar image rajachakraborty2007 · Mar 27 at 04:23 AM 1
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Can you just show me how to go to the settings I am new in Unity?

avatar image SilverFang180882 · Apr 25 at 12:03 PM 0
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What does this mean? I'm getting this error too, after upgrading my project to version 2022.1.0b4. I never had any problems building my game in version 2021.2.b13.

Has Unity done something to the 2022 versions which messes up the previous Android build settings?

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Answer by Max_Aigner · May 20 at 03:05 PM

So was just having the same issue and wanted to share my solution.

I am using URP and I build the application for both WebGL and Oculus Quest together with a lot of post processing effects.

As the Game should not go too hard on the Quest I decided to add a second UniversalRenderPipelineAsset_Renderer with hardware friendly settings to the UniversalRenderPipelineAsset: alt text

Here I simply disable Post Processing entirely: alt text

and now it works.

Cheers.


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