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Question by
fiercewaffle · Mar 28, 2012 at 09:57 PM ·
forceface
Mkae Object Face Towards Motion
I need my rigidbody to face where it is "flying"/where force is being applied.
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Answer by rutter · Mar 30, 2012 at 03:20 AM
Try one of these:
transform.forward = rigidbody.velocity;
transform.LookAt(transform.position + rigidbody.velocity);
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