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Question by taher1 · Jan 09, 2018 at 11:13 AM · error build

error CS0619: `UnityEngineInternal.APIUpdaterRuntimeServices.AddComponent(UnityEngine.GameObject, string, string)' is obsolete:

Assets/DB/Scripts/GamePlay/Quest/Base/PlayerQuestManager.cs(46,51): error CS0619: UnityEngineInternal.APIUpdaterRuntimeServices.AddComponent(UnityEngine.GameObject, string, string)' is obsolete: Method is not meant to be used at runtime. Please, replace this call with GameObject.AddComponent()/GameObject.AddComponent(Type).' when i am trying to build this error showing. (this error showing)

 public void LoadQuests (string name)
     {
         string[] questList = PlayerPrefs.GetString ("QUEST_" + name).Split ("|" [0]);
         Quests.Clear();
         for (int i=0; i<questList.Length; i++) {
             if (questList [i] != "") {
                 Debug.Log ("Add quest " + questList [i]);
                 GameObject obj = new GameObject(questList [i]);
                 UnityEngineInternal.APIUpdaterRuntimeServices.AddComponent (obj, "Assets/DB/Scripts/GamePlay/Quest/Base/PlayerQuestManager.cs (46,5)", questList [i]);
                 Quests.Add (obj.GetComponent<QuestBase>());
             }
         }
         for (int i=0; i<Quests.Count; i++) {
             if (Quests [i] != null) {
                 Quests [i].LoadQuest(name);
                 Quests [i].Info();
                 Quests [i].Checking();
             }
         }
     }



( i am using this code. please help to solve this problem. )

@fajlworks

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avatar image timtim32 · Feb 26, 2018 at 01:19 PM 0
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Were you able to fix this?

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