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Question by $$anonymous$$ · Dec 29, 2012 at 03:55 AM · errorimportblendermodeltransparency

why isnt my object showing up?

i made a model in blender, it is just a plane. i exported it into unity. the problem is, in the preview box of the prefab the object shows up perfectly, colored and everything but when i drag it into the scene the mesh shows up but it is completely transparent i can only see the vertices and edges but no color. i know the normals are fine because in the preview they are.

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Answer by Lovrenc · Dec 29, 2012 at 08:18 AM

Plane only has faces on one side. Be sure you are not viewing wrong one in scene.

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avatar image $$anonymous$$ · Dec 29, 2012 at 01:54 PM 0
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im viewing the right one

avatar image pako · Dec 29, 2012 at 02:19 PM 0
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If he was observing the object from the "wrong" side, the mesh would not be visible. Only the object's gizmo would be visible, but in this case the mesh is visible.

avatar image Lovrenc · Dec 29, 2012 at 02:25 PM 0
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If its not that and its not material problem as stated below i dont have anything. Seems fattie will have to come and resolve this as he seems to be the "go to guy" here :)

1 question though, do you see plane in game view?

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