Scripts dont work in web build, work incorrectly in WebGL build, but correct work in simple Standalone build.
Hi everyone! Sorry for my English plz. I made a simple IDLE game, and when I tested it in Unity or Stand alone build everything was good. Now I'm so close to release it and found that web builder doesn't work. I mean first scene loaded, but no scripts worked, every number field stay nulled. What interesting, then I tried build in WebGL, first scene and scripts worked well, but in other scene some numbers field filled, but some stayed empty. What can it be? And what information I could give to forum to help people find way to help me.
Thanks a lot for attention! =)
Answer by dyhmichail · Feb 08, 2016 at 03:54 AM
Hello everyone! I spent 2 days and found problem. It's System.Globalization library. It works at stand alone build, doesn't work in web build and SOMETIMES works in WebGL build. I think it's a glitch becouse I found no restriction about using it in official documentation. I hope it will help others.