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Question by
orangebookair · Mar 11, 2020 at 10:54 AM ·
camera2dviewport
2 view ports in unity 2d, is there a way to disable this?,Why are there 2 viewports in unity 2d by default?
I'm not even sure what lets a sprite be on one view port as opposed to the other, I just know buttons start off on the larger one and text without parents start off in the smaller one.
It might be that UI objects are supposed to be on the smaller one but I have evidence that contradicts that so I don't know.,I always start off with 2 boxes. The larger one seems to be only for buttons and sprites and the smaller one seems to only be for text. Is there a way to disable this?
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