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Why CYAN is default object color (with default materials & shaders)
I trying to beat this problem for a days. I have a empty 3D project, just created. Materials are default.
Problem: cube (or any different type of objects) color by default is turquoise. (first screenshoot).
if Environment lighting source = skybox. Everything by default will have turquoise color. But Environment lighting source = color. Works well.
If I'm using custom shader for skybox it works too.
If change Environment lighting intensity from 1 to 1.01 or 0.99 this color (turquoise) dissapear.
But how I can make default color with default material to it's normal color (I think it's near to white).
My unity version is 2019.4.23f1
Thanks in advance.
Default skybox settings: https://forum.unity.com/attachments/screenshot-2021-04-05-at-20-03-23-png.828890/
Env lightings source: https://forum.unity.com/attachments/screenshot-2021-04-05-at-20-03-38-png.828893/
Custom skybox shader: https://forum.unity.com/attachments/screenshot-2021-04-05-at-20-04-12-png.828896/
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