Question by 
               julio_f_h_kawamoto · Mar 16 at 10:13 PM · 
                baking  
              
 
              How to preview visual/light changes without baking every time?
Hi guys, i was working on a URP scene in unity and now i am configuring post process and trying some different skyboxes. But the problem is every change that i apply the scene starts to bake and some times it costs a lot of minutes. I tried to disable the "Auto generate" but the changes does not appear rightly and when i bake again everything looks different. There is some solution for this?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                