I'm trying to link Google Maps to an existing Unity app.
I'm trying to link Google Maps to an existing Unity app.
the work order 1. Press the button on the main screen to move to the newly created scene 2. As explained in the newly created scene Added 2 pieces of code to the newly created scene - main camera. (Create and register a Google Map key) I debugged it and the build was successful. But when I try to play the Unity app, nothing happens. The same is true for scenes built in xcode iphone. In addition to the main camera, I tried adding codes to the canvas, panel, and Scene Master, but the map is not visible and there is no response.
Which part is wrong? Which part should I edit?
This is the name of the C# code you wrote. GoogleMapAPI.cs -> Source file with Google Maps key UIManager.cs thank you.
original text==================,I'm trying to link Google Maps to an existing Unity app.
the work order 1. Press the button on the main screen to move to the newly created scene 2. As explained in the newly created scene Added 2 pieces of code to the newly created scene - main camera. (Create and register a Google Map key) I debugged it and the build was successful. But when I try to play the Unity app, nothing happens. The same is true for scenes built in xcode iphone. In addition to the main camera, I tried adding codes to the canvas, panel, and Scene Master, but the map is not visible and there is no response.
Which part is wrong? Which part should I edit?
This is the name of the C# code you wrote. GoogleMapAPI.cs -> Source file with Google Maps key UIManager.cs thank you.
[original text] 기존 유니티앱에 구글맵을 연동하려고합니다.
작업순서는 1. 메인화면에서 버튼을 누르면 새로 만든 씬으로 넘어가고 2. 새로 만든 씬에서 설명해주신것처럼 새로 만든 씬 - main camera 에 코드 2개를 추가했습니다. (구글 맵 키 생성하여 등록함) 디버깅해서 빌드도 성공했고요 그런데 유니티 앱 플레이를 해보면 아무 반응이 없습니다. xcode 아이폰에서 빌드 된 씬도 마찬가지 입니다. main camera 말고도 canvas, panel, Scene Master 에도 코드를 추가해봤는데 똑같이 맵이 안보여지고 반응이 없네요
어느 부분이 잘못된 걸까요? 어느 부분을 수정해야 할까요?
작성한 c# code 이름 입니다. GoogleMapAPI.cs -> 구글 맵 키가 있는 소스파일 UIManager.cs 감사합니다.