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               DeveloperDB · Sep 12, 2019 at 09:18 AM · 
                objectvrvirtualrealityfreezeposition  
              
 
              Is there a way to constraint the Y position of interactable objects in VR?
I want to be able to move interactable objects only in the X and Z direction, not in the Y. Is there a way, like freezing on a rigid body, to make it not go up or down. It's only needed when I want to grab the object and move it, not when I let it go.
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