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Question by
Xavier78 · Nov 19, 2018 at 09:34 AM ·
meshperlin noiseterrain generation
Procedurally generated terrain has lines.
Hey all I made this project here which makes lines if the octave of the generated noise is low(aka the terrrain is smoother), and if the number of polygons made is the same as the texture size. You just need to open the terrainGenerator scene, and set xCount/zCount to 256, height scale to 8, and NoiseInfoProxy Scale to 60 Octaves 2
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