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Question by
hiddengarden · Aug 26, 2020 at 10:14 AM ·
shadershadersgraph
URP - Grayscale to black and white
I have created a grayscale texture that I am happy with. What I would like to do is convert all of the grays above a certain threshold to black and the rest to white. Creating a white and black texture with no gray.
What graph nodes could I use to accomplish this?
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