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Question by
yoshi_1224 · Jul 12, 2017 at 02:07 AM ·
3dvrunity5mapaugmented reality
Only showing parts of objects that are on a specified area
I am developing a Hololen's application using Unity3D and want to achieve the following:
have a "stage", i.e. a plane or circle, where the parts of the game objects that are directly on/above this stage will be visible to the user.
This is EXACTLY what Holomaps by Taqtile achieves: the user can pan the map in any direction, and only the part of the map above their stage object is visible to the user. Video can be found here
Could someone please reverse engineer the implementation of this effect?
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