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This question was closed Nov 29, 2016 at 07:44 AM by destro22 for the following reason:

The question is answered, right answer was accepted

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Question by destro22 · Nov 28, 2016 at 10:45 PM · c#movement scripttriggersfps controllerenemyai

How do I stop enemy AI from bumping and entering into my player?

alt textHey, I am trying to stop the AI enemy from bumping into my player and staying at a distance but unable to do so. can you please help me out?? I have colliders attached on both but trigger is off.

I am attaching the script which i am using for the enemy ai to chase my player

capture.png (26.6 kB)
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Answer by Filhanteraren · Nov 29, 2016 at 01:22 AM

 using UnityEngine;
 
 public class KeepDistance : MonoBehaviour
 {
     public Transform player;
     public float desiredDistance;
 
     private void Update()
     {
         var offset  = this.transform.position - player.position;
         if (offset.sqrMagnitude < desiredDistance * desiredDistance)
             this.transform.position = this.transform.position + offset.normalized * (desiredDistance - offset.magnitude);
     }
 }


This will keep an object at the desired distance to another object.

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avatar image destro22 · Nov 29, 2016 at 07:44 AM 0
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that works perfect.. thank you for quick reply..

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