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Question by
AjelG · Nov 28, 2018 at 08:23 AM ·
materialspost processingpost-process-effectpost
Post effect is not working with materials created at runtime on mobile
I have a post processing effect on mobile. When i run this using an already created matrerial (Graphics.Blit(source, target, material);) is working but when the material is created during runtime is not (myshader= Shader.Find("shader"); material= new Material(myshader);
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