- Home /
My shooting script sometimes shoots down
Firstly, ty for taking the time to read this. I'll leave my shooting script below so you can check it, it's really short so I hope it's not something bothering.
What happens in my case is that, sometimes (probably 1/5 bullets or so) hit below the point I am aiming at, the weird thing about this behaviour is that every time a bullet does this, it goes farther below than the last one, so I end up with correct, working bullets and with bullets that go under the aim point increasingly. (If you need a video to understand better this behaviour feel free to ask for one, I'll upload it to Youtube and link it here).
As I said, here's the script:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class gunScript : MonoBehaviour
{
public float damage = 10f;
public float range = 100f;
public float fireRate = 15f;
public float impactForce = 30f;
public Camera fpsCam;
public ParticleSystem muzzleFlash;
public GameObject impactEffect;
private float nextTimeToFire = 0f;
// Update is called once per frame
void Update()
{
if (Input.GetButton("Fire1") && Time.time >= nextTimeToFire && Cursor.lockState == CursorLockMode.Locked)
{
nextTimeToFire = Time.time + 1f / fireRate;
Shoot();
}
}
void Shoot()
{
if(muzzleFlash != null)
{
muzzleFlash.Play();
}
RaycastHit hit;
if(Physics.Raycast(fpsCam.transform.position, fpsCam.transform.forward, out hit, range))
{
Debug.Log(hit.transform.name);
Target target = hit.transform.GetComponent<Target>();
if(target != null)
{
target.TakeDamage(damage);
}
if(hit.rigidbody != null)
{
hit.rigidbody.AddForce(-hit.normal * impactForce);
}
if(impactEffect != null)
{
GameObject impactGO = Instantiate(impactEffect, hit.point, Quaternion.LookRotation(hit.normal));
Destroy(impactGO, 2f);
}
}
}
}
Answer by NikkF · Mar 13 at 07:13 PM
Your script looks fine, it might be a problem with your camera itself. Perhaps a camera movement script is causing it? A video would be really helpful
Your answer
Follow this Question
Related Questions
Random Raycast inside crosshairs 1 Answer
Arrow not shooting the in right orientation 0 Answers
Problem in Shooting Accuracy 0 Answers
Shotgun raycast 1 Answer
Why do I sometimes hit my Collider and sometimes not 1 Answer