Question by
CRDavey21 · Jun 29, 2021 at 07:45 AM ·
camerashaderaugmented-realityaugmented realityclipping
AR camera clipping plane
Hello!
I'm working with ARKit and when the AR camera clips through a model (in AR space) the inside of the model is transparent (it's a complex model of a heart with inner and outer walls. The area between the walls is transparent when clipping.) I would like this area to instead be replaced with a solid color. I've done a little research and it seems like the closest thing out there is an outline shader. Does anyone have a better solution here?
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