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GPU at 15FPS, please help
Hello everyone.
My project is not running like it should.
when looking at the profiler, I see that the GPU is at 15fps.
RenderTexture.SetActive is taking 50%!
This project was working just fine yesterday and I didn't change anything.
I triad lowering the quality and got 30fps only on the Fastest quality.
Before, I got 30fps on Good quality.
Other project work just fine.
I triad restarting unity and rebooting my PC, nothing worked.
Any ideas?
Have you added any image effects/post processing effects recently and which version of Unity3d are you using currently.
I didn't add any image effects/post processing effects or ever had any in this project.
I'm using unity pro 3.5.5f3.
Do you an NVIDIA Gpu in your machine on which you are running Unity3d
Since it seemed to work well the day before, but today it's running much less efficient, is there a chance that there is a second instance of the program running in the background? Try looking in Task $$anonymous$$anager, just my 2cents.