Strange Visual Glitch in Scene (inactive Play Mode) and Game (active Play Mode), ver. 2020.2.3f1, 2D URP
Hi,
As stated in the title, I am using version 2020.2.3f1 and the Universal Render Pipeline (for 2D).
This visual error happens in and out of Play mode. While out of Play mode it happens if I move the camera in the Scene view, and while in Play mode it happens in both Scene and Game view.
(If the attached image does not load properly, the best way to describe it may be that it looks like the traditional Solitaire victory screen, where the cards are repeatedly drawn.)
I have had this work virtually the same a few days prior - yesterday I had to begin re-combining the project from the ground up - so I know it works with the same version and URP (though incorrect URP settings may be the most likely culprit).
Thank you for any and all help, sorry if I left out any important clues.
EDIT : Center image is reference for what "normal" should look like.