- Home /
HDRP to Unity 2017
Hi all, I'm working with a scene containing a garage environment that has been considerably modified within Unity 2018; and uses the High Definition Render Pipeline. To use the garage environment in 2017.4.10 I exported the garage model and all dependencies (materials and texture files) and imported them into an empty 2017.4.10 scene.
Unity 2018 has a "Render Pipeline" menu option within Edit that allows one to update materials to HDRP. Is there a similar utility for moving assets backwards to a standard render pipeline? What do the reset options do?
screenshot-4.png
(38.0 kB)
Comment