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Question by jppstudios · Mar 08 at 09:11 AM · batching

Batching reduces load of CPU but asks more from GPU?

Hey guys,

I m working on a 2D. and recently i got into batching. Im using Sprite Atlas to reduce the drawing calls. Is it true that batching reduces the pressure on CPU but increases the one on the GPU?

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avatar image andrew-lukasik · Mar 08 at 09:57 AM 0
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Depends on what type of batching you are talking about here exactly.

  • static batching reduces GPU load for the little to none CPU work (best option)

  • dynamic batching - reduces GPU load for the price of some CPU work

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