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Question by
jppstudios · Mar 08 at 09:11 AM ·
batching
Batching reduces load of CPU but asks more from GPU?
Hey guys,
I m working on a 2D. and recently i got into batching. Im using Sprite Atlas to reduce the drawing calls. Is it true that batching reduces the pressure on CPU but increases the one on the GPU?
Comment
Depends on what type of batching you are talking about here exactly.
static batching reduces GPU load for the little to none CPU work (best option)
dynamic batching - reduces GPU load for the price of some CPU work
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