Stuck Selected animation state Button with fake click
Hi, I want to animate a button, so I set the button property Transition to Animation and then click Automatically Generate Animation to have Unity create all the states and so on.
All works properly but I found a bug (It's a stupid thing but I can't get it out of my head) that you can stuck the Selected state by holding down the click on the button, dragging the mouse away from the button and then releasing the click. In this way you can leave the button in the Selected state but without doing the event.
I hope you have understood, I leave a video as an example. Thank you.
example.gif
(373.5 kB)
Comment