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This question was closed Mar 08 at 09:55 AM by thivyravi2 for the following reason:

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Question by thivyravi2 · Mar 08 at 07:16 AM · unity 5arraysetactivefalsetrue

Array SetActive C# Unity

Hello :)


I want to create a room with chairs adjusted to a number of participants. For this I created an array and set the parent folder to SetActive false. Depending on the number of participants entered, the chairs should then be loaded in.

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Answer by sacredgeometry · Mar 08 at 08:31 AM

Use a loop to iterate over the array and SetActive on just the GameObjects you need to.

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