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Question by
sebascontra · Jun 07, 2012 at 02:59 PM ·
c#if statement
[C#] if statement HELP!
Hi there, i'm wondering how to switch between this 3 files using if/else statement and GetButtonDown...
I would like to use "ExampleGeometryProvider" as the main one, and then swtich to "ExampleGeometryProviderCC" or "ExampleGeometryProviderSS" by pressing a key note as "Fire 1" and "Fire2...
if anyone can give a hint I'll be very grateful
here is the code:
GeometryProviderBase gp;
ConnectomeModel currentModel ;
void Awake()
{
//gp = gameObject.AddComponent("ExampleGeometryProvider") as ExampleGeometryProvider; // Conexiones, esferas y cubos
//gp = gameObject.AddComponent("ExampleGeometryProviderCC") as ExampleGeometryProviderCC; // Solo Conexiones
gp = gameObject.AddComponent("ExampleGeometryProviderSS") as ExampleGeometryProviderSS; // Solo esferas y cubos
Debug.Log("Building atlas");
//StartCoroutine(BuildAtlas());
XmlReaderSettings reader_settings = new XmlReaderSettings();
reader_settings.IgnoreWhitespace = true;
XmlSerializer serializer = new XmlSerializer(typeof(atlas));
XmlReader reader = XmlReader.Create(connectome_atlas_path, reader_settings);
reader.MoveToContent();
ConnectomeModel.CurrentAtlas = (atlas)serializer.Deserialize(reader);
reader.Close();
}
void Start ()
{
Debug.Log("Parsing model");
currentModel = ConnectomeParser.Parse (connectome_file_path, ConnectomeParser.ReportDetail.DETAIL);
Debug.Log("Instantiating geometry");
gp.load(currentModel);
gp.instantiate ();
}
}
thanks in advance
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