SteamVR render model wrong forward direction
The controller render models from steamvr seem to be weirdly placed for most controllers, the only one that looks correct is the htc vive controller, for both vive cosmos and oculus touch the transform is incorrectly aligned. I was wondering if anyone else struggled with this or found a clean solution?
Here the touch controllers:
Here the htc vive controller in comparison, the alignement is perfect:
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