UNITY always crashed at startup on new project with no fixes.
heres the editor.log
COMMAND LINE ARGUMENTS: D:/2020.3.29f1/Editor/Unity.exe -projectpath D:\UnityProjects\New Unity Project -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-909it -hubSessionId 5a043710-96b7-11ec-a622-213578367899 -accessToken KBfN6Uw1jLoKTsjHQq6SMdF6skmS8YK-5JWDzYb0EHY011f Successfully changed project path to: D:\UnityProjects\New Unity Project D:/UnityProjects/New Unity Project Exiting without the bug reporter. Application will terminate with return code 0ace: 0x00007ff7849aae9c (Unity) StackWalker::GetCurrentCallstack 0x00007ff7849b2299 (Unity) StackWalker::ShowCallstack 0x00007ff78571b6fc (Unity) GetStacktrace 0x00007ff7849aa514 (Unity) winutils::CrashHandler::DefaultSignalHandler 0x00007ff786e09c92 (Unity) seh_filter_exe 0x00007ff786ecd479 (Unity) __scrt_common_main_seh'::
1'::filt$0 0x00007ff786dd7468 (Unity) _C_specific_handler 0x00007ff9e5ac86ef (ntdll) chkstk 0x00007ff9e5a55aea (ntdll) RtlRestoreContext 0x00007ff9e5ac76fe (ntdll) KiUserExceptionDispatcher 0x00007ff785a4bf80 (Unity) RestService::HttpTransport::CertificateStore::Init 0x00007ff785a4dc16 (Unity) RestService::HttpTransport::Start 0x00007ff785a4730d (Unity) RestService::Startup 0x00007ff783f36629 (Unity) CallbackArray::Invoke 0x00007ff784608e5f (Unity) InitializeEngineNoGraphics 0x00007ff7852c4071 (Unity) Application::InitializeProject 0x00007ff785725bb2 (Unity) WinMain 0x00007ff786db4c9e (Unity) _scrt_common_main_seh 0x00007ff9e4b454e0 (KERNEL32) BaseThreadInitThunk 0x00007ff9e5a2485b (ntdll) RtlUserThreadStart
anyone could find way to solve it? im using windows 11 | i3 6006u, mx130, 8gb.
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