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Question by ElfElix · Sep 14, 2014 at 10:09 AM · 2dyieldwhileyield waitforseconds

How do I fix yield not working in while loop?

I get no console errors, but all of them isntantiate at the same time, so they are all one unit, and I want a delay between their spawn. (they are enemies traveling a path)

 #pragma strict
 
 // Instantiate a rigidbody then set the velocity
 var projectile : Transform;
 var cnt : int = 0;
 
 function Update () {
 if (buttonFeatures.started) {
     while (cnt < 4) {
             // Instantiate the projectile at the position and rotation of this transform
         wait();
         var clone : Transform;
         clone = Instantiate(projectile, transform.position, transform.rotation);
         cnt++;
         } 
     }
 }
     
     function wait(){
         yield WaitForSeconds (10);
     }
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Answer by alishka · Sep 14, 2014 at 11:01 AM

Hello !

The problem is that the coroutine is within the while loop. The loop will start 4 wait() coroutines, and four of them will then wait ten seconds. For you to see how this works, try adding a print("wait complete"); line in the wait() function after the yield; you will get 4 "wait complete" messages in your console.

Cheers !

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