Question by 
               mike1233 · Feb 09, 2017 at 10:25 PM · 
                2d gameoncollisionenteroncollision  
              
 
              code if 2 or more enemies are killed at same time?
How to code a animation play if 2 or more enemies are killed at same time?
2d game
I don't know how to code this when 2 or more enemies are killed I want a sound and animation to play like a prize , so every time it happens this occurs.
heres one of the current script I have on the enemies
 using UnityEngine;
 using System.Collections;
 
 [RequireComponent(typeof(AudioSource))]
 public class fishdedd : MonoBehaviour {
 
     public AudioClip pop1;
     public AudioClip boing;
     AudioSource audio;
 
          Animator anim;                    //reference to the animator component
     
 
     void Start()
         {
         audio = GetComponent<AudioSource>();
             
             anim = GetComponent<Animator> ();
             
 
         }
 
         void OnCollisionEnter2D(Collision2D other)
     {
 
 if (other.gameObject.tag == "Player" || other.gameObject.tag == "Wall" ) 
 {
 
     anim.Play("fishded");
     anim.SetTrigger("Die");
     GetComponent<AudioSource> ().Play ();
         audio.PlayOneShot(pop1, 0.7F);
             DeathWatch.ReportDeath ();
             //ScoreManager.score += scoreValue;
 
 
 }
 else if (other.gameObject.tag == "shark" || other.gameObject.tag == "shark" ) 
 {
 
             anim.Play("fishded");
             anim.SetTrigger("Die");
             GetComponent<AudioSource> ().Play ();
             audio.PlayOneShot(boing, 0.7F);
             DeathWatch.ReportDeath ();
 }
 
     }
 }
 
              
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