Set Unity UI scroll view elements height properly in different resolutions
Hi,
I have a UI with a scroll view elements that I want to adapt to different resolutions. I'm using content size filter + horizontal layout group on the content GameObject and that's working fine as far as the laying of the elements.
However when I resize the window to different ratios my elements resize out of the screen:
The container of the scroll view is resizing properly, however I'm unable to find a technique to resize the elements themselves properly. I tried playing all day with the min/preferred parameters but couldn't make it work right...
Any ideas?
Cheers!
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