- Home /
Question by
LodewijkBoonUnity · Feb 17 at 02:44 PM ·
shaderunity5universal
Can't connect transform node to vertex normal in shader graph
Hello everyone,
I am trying to create a low-poly water shader. But when I try to connect the transform node to the vertex normal, it does not allow me to. I searched for it and all I found was a solution with a 2D LOD node, which I can connect to the normal, but I can't connect the transform node. What should I do to fix this?
I have attached a screenshot below of my current graph.
desktop-screenshot-20220217-15415519.png
(232.8 kB)
Comment
Your answer

Follow this Question
Related Questions
Unity 5 shaders and alpha on sprites broken? 2 Answers
Unity 5 standard shader problems ? (Resolved) 1 Answer
Customize Standard Shader Light Rig - Help 1 Answer
How to do texture bombing in shader graph 0 Answers
Weird shader thing 1 Answer