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Question by CorvoYT · Feb 17 at 09:03 AM · 2d spritespixel artsprite sheets

Problem with sprite sheets - max size

I'm making a pixel art game and I used aseprite to make an animation. It has 21 frames with 128x160 images. If i import it into unity, the max size of 16384 compresses the image by a lot. Is the only way to avoid this importing each individal sprite and changing the settings for each one or is there an easier way?

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avatar image CorvoYT · Feb 17 at 09:14 AM 0
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Actually, there was some sort of bug but now, with 4096 the sprites look normal. The question is still valid though, is there a way to change the settings for the individual sprites of a sprite sheet?

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