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point light not emitting?
I purchased a environment asset from the asset store and the point lights are not emitting. is there anything wrong with my camera or it is the asset itself? (I added a extra camera for fixing the arms clipping glitch.) a little help out there?
What shader is on the material on the asset? How things react to light is up to the shader.
Do "normal" point lights render properly? If not it could be the pixel light count.
Run a test. Create a scene with one point line and one instance of the asset. Do the point lights work? If not, consider changing the shader on the material used by the asset. Changing the shader may have performance consequences.
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