Advice regarding using AWS EC2 server for always on stream Unity project?
Good morning!
Currently working on an 'always on' streaming project, would like to use an AWS EC2 server or some similar hosting solution to run a Unity project and an OBS instance (potentially multiple instances rendering multiple views) currently trying out the 8 core, 1 card option. I have the basic setup and it runs OBS just fine, but the Unity app only pulls about 10 frames a second even for basic projects. Are there any project options that could get us up to 24 frames? Or would are there different hosting options that would work better for this project setup?
Your answer
Follow this Question
Related Questions
One FBX with whole map from 3D soft or create map in unity ? 1 Answer
Unity 2D build for android, memory issue. Sprite import? 0 Answers
Is there a performance increase from using point textures instead of Bi/Trilinear textures? 0 Answers
WebGl RAM requirements 1 Answer
Lag Spike using Particle System Emit 0 Answers