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UI image with 2d collider possible?
I made a game where you can drag your camera around with a mouse, but i dont want this script to be active when you are hovering over UI.
I tried using OnMouseOver() to detect the UI, but in play mode the 2d boxcollider doesnt scale the same as the UI sprite it is attatched to.
Is there a way to make the 2d collider always the same size as the UI sprite? or is there another way to detect this?
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