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Question by
RohanP · Feb 09 at 09:20 PM ·
editorandroid buildstatic
static objects in android build
i wrote a script which only shows a bullet impact if the raycast hits a static objects using hit.collider.gameobbject.isstatic and it works perfectly on the editor player and windows build but on android the same hits show the object that was hit as non static and show no bullet hole.What am i missing here?
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