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Question by rsedilber · Feb 09, 2018 at 04:34 AM · inputprogramming

Cannot get InControl to work

Hi,
I have a project with InControl 1.6.17, where everything is properly setup (Added the InControl object to the scene, input manager is all setup). But for some reasons, it just doesn't work. For example, this will return 0 no matter what:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using InControl;
 
 public class Move : MonoBehaviour {
     private void Update() {
         print(InputManager.ActiveDevice.LeftStickX.Value);
     }
 }

I tried with both Xbox 360 and PS4 controllers, but I can't get it to work, any ideas? I'd also like to mention that it was working fine before, but for some reason, without changing anything, it stopped working.

Thanks for your help,
Rob

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