Question by
SinglePaper · Feb 05 at 04:13 PM ·
2d2d gamegeneration
Spawned Prefabs scale at random it seems,GameObjects are seemingly arbitrarily scaled differently
Hi,
I'm currently working on a 2D top-down project, but my Scene view differs from my Game view. Specifically , some objects have different sizes than they're supposed to. Does anyone know what could have caused this? I have used the following code to create them:
Instantiate(templates.topRooms[rand], transform.position, templates.topRooms[rand].transform.rotation);
rand is just a random number between 0 and length of topRooms
templates is an object that contains lists of all of the rooms
unt1itled.png
(37.8 kB)
unt1itled.png
(37.8 kB)
Comment
Your answer

Follow this Question
Related Questions
Speech bubbles 1 Answer
Keyboard input to Mobile Input 0 Answers
"Invalid argument"? 0 Answers
Spawned game object does not carry the Animator component 0 Answers
Rendering of 2D Map very slow, what am I doing wrong? 1 Answer