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Question by
NettoSongs · Oct 04, 2020 at 08:52 AM ·
navmeshnavmeshagentnavigation
How to make NavMesh Surface work on Slopes like tunnels?
I'm new to Unity and that's my first time trying to use the NavMesh, i searched a lit bit to try to understand how it works and got it running in some example tutorials, but when it came to the real world, i ran into a issue. The route that im trying to make the agent walk over is inside a tunnel, not a unsloped flat like the examples that i had tested before. I see that on the agent settings the max slope is limited to 60 degrees, so i wonder if it is even possible doing it. Here's a print so you guys can see what i'm talking about
tunnel.png
(83.5 kB)
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