Question by
highlightman99 · Aug 10, 2019 at 12:56 PM ·
androidoptimizationuser interface
Android Optimization
As my first project in Unity (Android) i want to create a simple soundboard game.
So in the scene i have 35 buttons every button responsible for playing sound OnClick() with Scroll Rect Panel.
When i launced this "simple" game / GPU USAGE - 100% (checked with Profiler) / Mobile GPU - Adreno 506
How can i optimize this ? Maybe i can use smth else that can take less GPU resourses with onClick event
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