Question by 
               telbrandonn · May 02, 2019 at 03:57 PM · 
                rotationquaternionspherecamera followplanet  
              
 
              How to make camera moving as the player on a planet
Hi guys,
First of all i'm sorry for my english :/
I wouldlike my camera to act like the example below

I tried many things with vector3/quarternions but i'm very bad with it. I also tried to add transform.rotation of my player (white cube) to the camera transform rotation but I saw we cannot add two quaternions together but only multiply it.
If you guys could help me.
Thanks
 
                 
                teo.jpg 
                (166.1 kB) 
               
 
              
               Comment
              
 
               
              Your answer
 
             Follow this Question
Related Questions
Getting a perpendicular direction vector to the north pole on a globe 1 Answer
2D TopDown rotating a gun according to its parent position, ON MOBILE, not PC, 0 Answers
Rotate plane in relation to camera 0 Answers
Set Instanatiated Object's Rotation Towards Player 1 Answer
More problems with arrow shooting 0 Answers