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               Question by 
               dev_mp · Jan 31 at 04:22 PM · 
                shaderimagetransparencyspriterendererfade  
              
 
              How to fade a game object with all its children (Sprite Renderer / Image)?
I want to make fade in/outs for game objects with different Sprite Renderers (or Images) amongst its children, like an inventory or detailed (zoomed) views of environment items.
I don't want to fade all these objects individually as an ugly overlap effect will be visible while fading. I would like it to fade as a single Sprite Renderer / Image.
Any idea on how to achieve this?
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